Im not talking about todays religions, purely mythical religions. Each religion has a certain perk. For example: Followers of death. Every clan thats following this religions loses 2% damage against the haunting (and fod and cotd to balance it out) The religions starts out in a season of wars, when a clan loses a war they get converted through reformatiom through flame. Also non warring clans can get access to a religion by a clan leader buying a conversion kit for 60 nobility. Individual members of clans can follow different religions. If a clan following A. Religion has 15 people but 16 people following religion b. Join that. Clan gets converted to religion B. This also opens up a new clan job. Prophet. Once everyday he can use a spell and convert everyone in clan to its home religion which costs 5 mithril. As well as religion leaderboard. Founding clans get big rewards every year. Just a quick idea and before everyone starts having real world religion debates this is purely about the game, im looking at you trump fans. Peace out babes. Xoxo
New clans could follow brahma the creator for a limited amount of time for a slight increase in eb damage dealt. Established eb clans could follow Vishnu the protector for slight increased defense from pvp outside of events or ee.