Hey hey peoples, I just had a quick suggestion. Please give all the hate you want. I thought that a not-totally-horrible idea could be that each time you attack there's a small chance that you get back those units. Possibly too, there could be a mith spell that increases % chance.
I'll explain why this shouldn't happen: So you click battle and by clicking this you send ALL your units to battle. A small percentage of those units die each time you press attack/repeat action. This is why your plunder goes down with every attack. So if this is implemented it would somehow make your army invincible for a small chance. If anyone has a clearer way to say this please do.
Mechs that are even more dependent on bad RNG? No thanks Plus xtals are a thing that the Devs want you to buy more of
Support but with a little tweak. I want my troops to fully regen everytime (not random) after each hit. Okay? Thank you.
Now itd be cool if you sent your army to attack a pure spy that you lose no troops because there are no defenders
Yeah, this would be cool. I'd be able to strip a PS in indi and be able to plunder him hard, would be great! :lol:
That wouldn't work but I'd support a 5% chance of getting some troops back or a 10% chance of getting half your 'lost' attackers back