Imagine an event, that doesn't make your old equip look like it dropped from warbeasts! Now, I know most of you are going to :lol: at the above sentence, but just imagine it. Instead, I introduce an idea that is already in another at a game! I call it... STAT ITEMS Now they wouldn't have a bonus as big as the equip clearly (or upgradable), or else people would get much to overpowered within a few events. But, it would be nice to stop making old eq worthless within a couple months. It would either go in a stat item section of the profile, or the perm item section. I believe that is all, soooooo The end.
Me neither. But what else do players care about? What else could they give away? They're giving gold, achievements, equipment, cruxs, and even seals if you do well enough. The only thing that might be an option is land credits but that only affects the people who aren't lc. So what other options are there.
I probably need to explain this better if it isn't understandable... *Coughs* STAT ITEMS Something that would not give as big a bonus as something like equipment, would go in the permanent items section on your profile (the place where the items from the pro packs go) Instead of Eq from events, you would get event specific stat items. Only the rp noobs from pimd will understand this idea since I stole it from that game :lol:
Or just do the pet idea someone had and each event gives items to upgrade pet. So kinda like banner but instead of having 500 banners but only using 1 you'll have one permanent item that's always upgrading. Kinda like how banners should of been.
Wait wait wait, you mean give people permanent stat boosts like reset equipment? That's a no from me.
Yes. Yes it is. How is that fair to new players who haven't had the opportunity? Eventually it wouldn't matter if they could LCBC. As the perm items they didn't have access to would still outstrip them.
Not everything in life is fair. How is it fair that people have had a six year head start to build? Or have reset bonuses? Or that some can afford to spend more than others? Or that people had the ability to purchase and stockpile mith at one time? Might as well learn life isn't fair in the cozy confines of a tap tap game.