Most of us know that war payouts are flawed already so I'm not going to complain. This is mainly to show proof of the flaws. Hoping to see feedback from dev? (Probably won't but don't be afraid to prove me wrong) So as you can see, an inactive earns more mith than a person who achieves top wr. Not sure how this makes sense
If you do the arithmetic equation for mith payout, you will get 10 mith after plugging all of the numbers into the equation. Also, he only received 10 mith because he isn't a god like I. I would of received 70 if I warred. #Logic4Dev
Because win or lose u get mith now dumby.. loser gets 25 win get 50! Even if inactive... they still get broken sword so who cares
Win or lose you get mith yes. But the update posted by the devs says 10-19 actions gives you 10 20 actions gives you 25 mith (or something like that) He didn't hit at all so getting mith makes no sense, even more get 25 mith... While being inactive
dont be stupid. you are incorrect i war every day so dont try to correct me. Devs may have said that but they changed it Win get 50 Lose get 25 No matter how many actions
The amount of mith is dependent on the amount of attacks/defence successful so while he didnt take part he did win mith because he was inactive he won mith because of defending. I do agree about how scum this is and rewards should be revoked.