Feature that is still largely unused...

Discussion in 'Other KaW Discussion' started by W32SQLE_Anarchy, Dec 2, 2015.



  1. edit: apart from the PvP equipment that provides a bonus as seen below. Never knew about this.

    I remember when equipment was first released and there was a fair bit of speculation about what equipment would provide gold.

    Occurred to me tonight that devs never utilised it, which is probably a good thing with HTE now. However with equipment becoming more and more powerful it would seem the devs might have to start thinking of something new, as huge stats will eventually be redundant.

    So... Yeah.
    100% plunder boost for top 1 spender next event?

    edit 2:

    Food for thought.
     
  2. Re: Feature that is still unused...

     
  3. Re: Feature that is still unused...

    How
     
  4. Re: Feature that is still unused...

    They did use it however with HTE having it work in ebs would be madness. They did use it once for the PvP equipment shown above but that's it really...
     
  5. Re: Feature that is still unused...

    From the trinket.
     
  6. Re: Feature that is still unused...

    One of the first PvP events had an equip that had a plunder bonus.

    With BRs and plunder bonuses from events there's no need to utilize it IMO. It would just be another way to increase inflation and have more gold in KaW. No need. We need stuff to sink gold into, not ANOTHER mechanism to increase plunder.
     
  7. Re: Feature that is still unused...

    Mine is 3%
     
  8. Re: Feature that is still unused...

    Here is a thought :p What about equipment that have a negative plunder % ? High stats to compensate for it though. It would help with inflation and would benefit those who aren't bothered about plunder but want max damage.
     
  9. Re: Feature that is still unused...

    Interesting idea, Kezzer. Not sure many would go for that though.
     
  10. Re: Feature that is still unused...

    Idk I am pretty sure people running strips in OSW would love this idea. The enemy would still lose the same amount of gold and you would gain slightly less but be able to hit easier.

    Those who do EE or PvP events would see a benefit if used in a way that suits them. In EE not everyone is after plunder they are there to control. In PvP some people just do it for the event items so more strength would suit them nicely.

    Even the eb crowd would be happy. Think of all the people who currently can't hit ASOF and LOTL yet. That's quite a lot of people months after the release of them.
     
  11. Re: Feature that is still unused...

    I can certainly see the advantages of having that. It would add something new and interesting to the game.
     
  12. Re: Feature that is still unused...

    Atleast your BFE is displayed correctly. :lol:
     
  13. Re: Feature that is still unused...

    Never knew this, must've happened when I was inactive. Thanks :)
     
  14. Re: Feature that is still unused...

    I have the good one. The gold one. The 5% one
     
  15. Re: Feature that is still unused...

    Wow. Anarchy didn't know about plunder bonuses. Noobs should stay off the forums. 
     
  16. Re: Feature that is still unused...

    Not the topic of the thread so I'll ask you to leave. Thanks attention seeker.
     
  17. Re: Feature that is still unused...

    Its true though
     
  18. I have that eb plunder trinket mine gives 1% only tho so if you're making about 100 bil in you're gonna make 101 sounds pretty useless so i don't use it anyway
     
  19. No support the feature is used adequately enough as is.
     
  20. There is far to much gold in this game right now hence the ally market crash devs will not increase plunder to any equipment unless they've completely lost there minds