You noob devs, I had 5 infernos, I used it to ug my Icetail, the ug failed. Earned 10 infernos through AFF just now. 5 infernos were used to ug ICETAIL to level 9 then used last 5 to dp another ug, GUESS WHAT? The ug failed and my eq is back to level 8. You bloody noobs. This is so annoying.
See, I don't support the buy inferno thing mainly due to devs have flat out stated that bought inferno has a reduced success rate. Based on that statement alone I'd rather spend my gold constructively in game. I would say, as I did before. Slightly increase drop rate of Inferno/Aqua And on top of that modernize the actual amount dropped from each EB. EBs that drop 3 should drop at least 10 IMO and build the rest off that number. You would still have to grind for the drops and still have the fails and all, but at least every time you got an inferno drop it would usually be a chance to upgrade at least every other drop.
Nicely stated DMC, another thing I could see if a trading system 1/1 aqua to inferno & vice versa. Unfortunately I'm one of the many that have enough aqua to drown in, bit not enough inferno to even dry off. Gotten to the point I quit worrying about uging my equip. I just pass or fail as I go (although 18 inferno dropped on shoulders lost 7-10 times was completely miserable)
Support but also increase aqua drops pls Someone in the community has a fix for a problem. Hope devs listen
I'm okay with the current drop rates! But Support it as he has been requesting everyone in world chat.
Yep I support. With many events and equips the inferno drop should be increased so as to increase the enchants