Indi War Forfeiting

Discussion in 'Wars' started by Sweet_Pineapple, Aug 29, 2015.

  1. Two teams warring each other should be forced to forfeit their war if it is determined by the system that they have 3 or more inactives in total on both sides 20 minutes into the war.

    Both sides get back ALL the mithril they spent on spells that they casted during the period between their match and the start of the war.

    However, those spells will expire immediately and will have to be casted again. At the end of the war, the rewards for mithril will count only the spells casted before the war.

    With the inactives kicked from the roster, both sides will be mixed, scrambled up, and divided by half. They will have a 3 minute waiting period until they can resume their war.

    If the teams cannot get equally split, then both teams do The Vanished Paladins as compensation for their time and effort.
     
  2. Any side that has 3 inactives, or is against Lube.***
     
  3. Lube can't win a war by himself. Can tell you haven't gone against Amish lol
     
  4. I think milky is butthurt
     
  5. No support. If you forfeit you lose.
     
  6. No support, my last war we had 3 in actives and won
     
  7. Rank 17 in s5. Really butthurt lol. Just the truth
     
  8. Yes, just yes. This is the fix we have been waiting for all season. Thank you.
     
  9. No forfeit please:) I like my wins and mith!
     
  10. Its war not exhibition. Dumb idea
     
  11. How bout we buff the side with inactives to compensate.
     
  12. So now making a quote like this isn't butthurt...
     
  13. AND HIS NAME IS

    JOOOOHHHHNNNNNNNN CENNNAAA
     
  14. It's the truth. I lose to him but I have beaten him. It's usually when unfair match because it's the truth. Nobody can win on an unfair matchup. Don't know how you call that butthurt...
     
  15. Should be able to vote 3 ppl off your roster
     
  16. There was a no match system a few seasons ago. If the system was unable to find a match it deemed acceptable, then you didnt war.

    The community spoke up and said they would rather take the bad match up instead of not warring at all.

    I would think the community would end up preferring to continue the match than forfeiting it. Similar to the no match system.
     
  17. I like makkng people fmdrink urine
     
  18. Hmm I see that you are implying that the war will restart when there are inactive 20minutes in and there will be still a 1hour long war. However this isn't feasible.
    Since teams are mixed up before the war "continues" (which I assume continues from 0 plunder on both sides), war commanding wouldn't be an option and cc would be super chaotic.
    And by the war continues, I assume you mean a full 1 hour duration? If so you are taking away 20minutes of someone's time which they may go inactive for the last 20 minutes....