a new rewards system for pvp/osw

Discussion in 'Other KaW Discussion' started by verong4, Aug 4, 2015.

  1. Hey folks,

    This is a modified version of "a new rewards system" it includes only pvp and osw.

    The idea of earning enchanters to buy mithril, enchanted pots, and plunder bonuses came out of previous topic as supportable
    1. Enchanters would be awarded for every 100 successful actions between 1 and 4 per which would be randomly determined.
    2. 25 enchanters can buy a mithril. @ 48 unloads max allowed by game per day which is around 4000 hit you could earn 1.5 mithril a day which at 50 mithril for lowest cost equipment in alchemist that's about 3 weeks of 24/7 play time not easy
    3. Upgrade of pots minimum number of the pot to be enhanced 50 to max of 500 minimu charge 10 enchanters for each 25% increase to a max of 250% @100 enchanters
    4. Plunder bonuses 1 day @5% 10 enchanter, 2days 20 enchanters, 1 week 50 enchanters, 2 weeks 100 enchanters , 1 month 200 enchanters
    @10% 1d 20 enchanters, 2d 40 enchanters, 1 week 100 enchanters, 2 weeks 200 enchanters, 1 month 400 enchanters
    @25% 1d 50 enchanters, 2d 100 enchanters, 1 week 250 enchanters, 2 weeks 500 enchanters, 1 month 1, 000 enchanters
    @50% 1d 100 enchanters, 2d 200 enchanters, 1 week 500 enchanters, 2 weeks 1000 enchanters, 1 month 2000 enchanters
    @100% 1d 200 enchanters, 2d 400 enchanters, 1 week 1000 enchanters, 2 weeks 2000 enchanters, 1 month 4000 enchanters

    @ 4000 enchanters / 30 days =133 enchanters a day verses 36 enchanters max per day that's 4 months to get the 100% for a month not easy
     
  2. Look at it this way if you plan to have a weekend off you could save enchanters for a 100% pb bonus for say 2 days no waste of enchanters learn to time alocate and budgeting/savings.
     
  3. K wel hev fun getin tha Devs on buord
     
  4. Yeah ik but could add strategic planning to pvp/osw like hitting zaft if your apoc or hitting your most hated clan or pvp player
     
  5. The entire idea of an osw, is that it's off the system. Sort of where the name off system war comes from
     
  6. Yes. This would give fuel to fight these osw or pvp or the standard 12, 24, or 48 hour wars, since there payout would be plunder and enchanters
     
  7. I doubt this will be implemented but I like the idea. The rewards may take awhile to be worth but that's what's good about it.
     
  8. 1.5 mithril for 24 hours effort? Uh..how about 16-200 for one hour war? Or am I missing something? But, support more reward systems in game play.
     
  9. Off the system as in away from all of those kinds of things....
     
  10. He literally said osw amung other things... Read the full sentence kek
     
  11. True i thinking maybe 10 enchanters per mithril, but that maybe to easy for a couch potatoes type player but just right for a 2 unload a day player
     
  12. You base those on plunder earned not successful actions, but if you feel a need for more enchanters per 100 it can be done!
     
  13. No support.

    At least for the OSW side of things. The entire point of OSW is to irritate and annoy, even reset your enemy. It's a war, and you don't just want to win. You want to smother the opponent. How can that happen when everyone is earning free rewards at the same time? Every noob would be clamoring to be in an OSW, just for the rewards, and it takes away from the flavor of the fight.
     
  14. So what's your point? This is a game. We are playing for fun not to kill. This is not ussr v usa/kgb v cia