idea: trading

Discussion in 'Ideas + Feature Requests' started by The_Giant_Killer, Jun 24, 2015.

  1. Hi. I though this might be a good idea but give me feedback.

    There would be another slot like Mage but instead it would be called trading center.
    U would get the person to trade with then put something in one box to trade. E.g. Gold. (There would be a base price for sod,hoc and equip e.g. The smallest trade for sod might be 5bill+)
    Then the player who u offered a trade to would get a notification in the trading center. He would either put something in the box to trade or reject it.

    Prices approx:
    Sod for gold- must trade at least 15 billion gold
    Hoc for gold- must trade at least 6.5 billion gold
    T2-3 equip for gold-must trade at least 2.5 billion gold
    Sod for hoc- must trade at least 2 hoc
    T4-6 equip for gold- must trade at least 6 billion gold
    T7-9 equip for gold- must trade at least 10 billion
    T8-12 equip for gold- must trade at least 15 billion.
    Mith for gold- must trade at least 10 bill for 1 mith

    Things you can trade:
    Mith
    Equip - eb
    Sod
    Hoc
    Gold

    You may not trade equip - mith as it would take away the purpose of war.
     
  2. Animal Jam 
     
  3. Another idea that would be greatly abused. See that player with all mith equipment? He just traded all of his high tiered EB equipment to a small alt. Want to see alts with noobie grey at 30m cs? These things aren't implemented for a very good reason.
     
  4. U would only be able to trade with people that u can attack
     
  5.  
  6. The hit range is massive, and people would just drop build
     
  7. I don't see the reasoning behind trading with someone you can attack.

    Also, speaking of attacking I can see people using this as a way of bullying. Bully a player until they give up and give you gold or SoDs.
     
  8. It would base the trade on what u trade. So if u trading high tier eq u would need to trade a lot of gold. If trading hooves of destruct then u dint need as much. That alt would need a lot of money to get that eq
     
  9.  
  10. This is another great point, -Mei-.
     
  11. U wouldn't be able to "give sods or gold. U have to trade
     
  12. Bigger players would make them trade a sod for like 1 gold
     
  13. U couldn't. U would have to trade a reasonably good amount of gold for sod
     
  14. Eq, sod and hoc each have a base price u can trade for them. U could also trade eq for hoc and eq for sod and sod for hocs ext
     
  15. And how would that be regulated? If an idea like this were to happen more should be put into it that "you can trade stuff or gold" It seems like you are coming up with answers on a whim and aren't sure of what you really want.
     
  16. It's best to post idea threads with great optimism. Like you ain't even sure about them.

    Then you gather the pros/cons and perfect your idea and represent.

    I'd like a heavily regulated trade system. Idk. Wood/hay/rope etc. something that everyone needs to build buildings.
     
  17. I do wish this could not be abused, as in my opinion in a kingdoms at war game, warring an enemy and conquering them usually means at the very least a tribute paid or surrendering of goods. You get paid out a percentage of gold hitting in general yes, but there should be additional things.... Like for example: extortion and paying a fee to surrender to a vvictorious kingdom. It makes sense.... Just would be rediculously abused
     
  18. My biggest suggestion is to sit down and think of how things should be regulated. Give price ranges for things, give limitations on how many trades can be done, who can trade to who, and so on. More details on how this can be beneficial to the players of Kaw and not be used and abused.
     
  19. I'm doing that
     
  20. I would trade penut butter sammiches with redstar all day long.