Most people who war and are competitive for war have a good build with towers, these mithril banners are at a high enough price to where they are only attainable by someone who is competitive in EE. Not someone who does Indi war with an eb build to renew EE every two weeks
Mith Banners sound interesting. I'd scale it down though to say: L1 1%/2%/1%/2% for 5 EE wins n 100 mith L2 1%/4%/1%/4% for 20 " wins n 600 " L3 2%/5%/2%/5% for 50 " wins n 1500 " On profile add an EE war record Just a rough guesstimate... Tweak at your convenience
By that logic all threads could be added to his thread. This is a new idea thread that has no place on his thread.
Have any of u noticed that the deva never use any ideas that people put in form I don't know y it is but stop posting these great ideas cause maybe the deva had it in mind to do that but they can now because somebody spoiled it
I've had many developers in many games use ideas I came up with. Coming up with an idea does not prevent devs from using the idea... not sure why you thought that... I've even had game developers create custom in game titles & items for in game events I've hosted. *shrug*
To add to the idea, the following would make it better... The banner starts as follows: 0% attack 0% defense 0% spy attack 0% defense The banner is enchant-able up to 10 times. Each enchant could cost 250-500mith. Each time you enchant the banner you add +1% to a stat of your choosing. A maxed banner would could look like this: 0% attack 0% defense 10% spy attack 0% defense Or: 2% attack 3% defense 2% spy attack 3% defense Or: 0% attack 5% defense 0% spy attack 5% defense And so on. This would allow players to customize the banner to their specific build. Anyways, great idea. Hope to see this in game soon.
No Support!! Let ee banner be given to only those who are doing well in season. Where the actual competition comes.
I'm not a person who wars a lot but this sounds like a great idea so people who don't do hte during events can actually get one. It will definitely take a lot of work to get and the stats need to be not to overpowered but not underpowered but overall a good idea
Blending these 2 ideas sounds good. Initially the mith banner is won from warring. Upgrading can proceed from war winnings in some form thats sensible.