Now this thing is a little spark I recently had, will be beneficial to all sides of kaw. Now regen time for each regen is 5 minutes right? So why don't we do a little change to this. Here's what I thought, when you dump spies (on say a strip out you're stuck on a random spy only bar) you have a full bar of troops, but you still regen the same amount if both were empty. My idea is simple but probably difficult to implement, all I say is when you've got a full bar(either of them) that the regen that would go to that full bar is added to your empty bar, not only making strips easier, but that stupid DS regenerating attack bar easier. Now I await the criticism.
Wait...Do you mean.. 100% spies, 100% troops.. Dump spies...-100% spies, but still 100% troops. Then now.. 0% spies 100% troops Transfer...then it become.. 100% spies, 0% troops? "I'm going on circles here..."
One person could hit hte endlessly with this. Just keep their spies and unload their troops. Tons of gold and almost endless hitting.
Lol exactly that's just one thing and atk generally don't use spies on hte. op remove this idea it's just thoughtless
Attack builds can't use spies on hte in most hte clans.... So, attack builds would grow a little faster. Or at least I think that's how it would work...
Sean, I think he means that if you have a full bar of spies, but your troops are empty, your spies would regen faster.
The meaning of this idea is that if the soldier/spies are full the amount of soldiers/spies that are supposed to go to soldiers/spies is now gonna add to that of the soldier/spies if the other isn't full! Happy KaWing!