Tower Plunder Discussion

Discussion in 'Other KaW Discussion' started by IllIll_BlackHandLegion_IllIlI, May 10, 2015.

  1. Towers are a great thing to war, however, they have a plunder penalty involved with them. Instead of gaining plunder for you, they reduce the plunder you earn. I don't believe there should be a penalty involved with them, instead, they should just give 0 plunder. Are there any legitimate reasons for the plunder penalty? Discuss.
     
  2. I think they just upset the troop/stat ratio which causes you to lose plunder.
     
  3. Adt doesn't reduce plunder 
     
  4. There should be a way to fix that, right?
     
  5. SDT reduce plunder pretty significantly.
     

  6. Blame devs programming skills 
     
  7. ADT reduces plunder the most. I find that the 'higher up' the land is the less Plunder is taken away.

    So I'd recommend having towers on HF/AB if your worried about Plunder. Put ADT on HL if worried about cost to build.
     
  8. I just think if it's not an intentional penalty, they should do something to fix it. No reason to penalize somebody for trying to make themselves harder to hit.
     
  9. I do agree with that, I don't think it was intended to reduce plunder as I see no real reason why they would, they just haven't changed it or are happy taking gold away.
     
  10. Having a good war build should have drawbacks I don't have any problem with it And I wouldn't say significantly I think people tend to exaggerate how much they lose of plunder
     
  11. Pay for the protection they give. Works for me
     
  12. Adt doesn't reduce plunder 
     
  13. I would get at least 5-10 mil more per hit and that definitely adds up over time.
     
  14. If plunder bothers you that much, tear down towers
     
  15. That's mostly because you just have a lot of low level towers, if you have a few high level it's not as noticeable
     
  16. Tower builds are already common enough with war of towers didn't have any drawbacks everyone would have towers. As for the reason they drop plunder is due to the fact they add static defense and nothing to your offense so nothing you can gain but take up space. So in a sense it does make sense as to why they drop plunder.
     
  17. My problem is they cut plunder. They should just give 0 plunder. It makes the most sense.
     
  18. EE more than makes up for plunder loss anyways
     
  19. I wholeheartedly agree. However, there are probably some players that don't add towers because they know it cuts plunder. It could possibly discourage people.
     
  20. Depending on the amount of towers you have even with EE lvl5 you may still not fully make what would without them. Those who only have enough to get by now with EE lvl5 I am sure actually make more. It just depends to me more you war more towers you should have.