Many times people get frustrated because they have full troops and have just missed the end of the eb. When you have fast HTEs going, many times you are logging on to always be in between ebs. Charge 5 bucks for a clan feature that allows an EB to insta-start. Then, the people that can only log on in certain times of the day would have the ability to hit nomatter what. But for your bottom line- is it worth it to create such a feature? I imagine a conservative estimate would have the top 25 clans doing it 5 times a day. Next 25 doing it 2 times a day. Next 50 doing it once a day. So with just the top 100 clans using the feature 225 times in a day, you get $1,125.00 a day. That's $410,625 a year in income that feature makes for you. Think about it. And if you make an extra half a million in income because of it, i expect to be cut in for a little bit of the profit!
Want clans running 8-10 HTES per hour? Let's just add 10t into the inflation every hour per clan. Duh.
If you're full and waiting just quest or hit bl, not hard. Plus if you are the person who unloaded, say to finish a clutch eb, the 15 minutes is nice so you can get back those resources for the next one. So.... no support
Good arguments against my idea. I appreciate the positive feedback. If the devs cared about the market/trillions being made by the top people they wouldnt have promos/HTEs at all. The devs care about a game that makes money. I gave them a money making idea which isn't a terrible idea. If a clan decides not to use the feature because they like the 15 min regen period, that's fine. Don't spend the money. If you decide you want to pvp/quest to burn troops in the wait time that's fantastic go for it. This is simply another option that can be abused mercilessly by hardcore players who are paying the dev's mortgages and ferrari payments. Happy KaWing
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