No support, PvP shouldn't be for rewards or you can farm inactives or alts, maybe just raise the plunder so you don't lose money per attack or make a spell that increases your Pvp plunder for (2) hours for x amount of mith
It could be inactive players have less chance of you getting a pvp drop. Active players give you a more chance %
Adding a spell as last pvp event would put off the inactives to be farmed for rewards...and if the spell could be renewed all days would be able to give to players that works the oportunity to can participate in free days in pvp...also the mechanic of the pvp would be great if devs could make a code that only could offer players with similar stats,so this would prevent farming small players or alts. This spell should appear in alchemist as the other spells... I support the global idea
Not sure it makes economic sense for the devs to improve an area of the game which costs nothing to play.
Improving activity on a free-to-play aspect of the game? Reducing the need for hte to be run to fund the pvp aspect? Dont think it'll happen.
There's being positive and there's being realistic. I could see a spell which costs nobs that gives you increases in pvp rewards but I don't see any improvements in drops being free, no matter how much I would like that.
Sorry, perhaps I should futily beg for free mith too. Some spyglasses would be nice. And could seals also drop from pvp please? Better?