Clan Prices?

Discussion in 'Ideas + Feature Requests' started by __Vayne__, Mar 28, 2015.

  1. Seems like there's also thoses players who aren't satisfied with there fail clan so they create another, and another and continue to fail.

    Limiting that wouldn't hurt. Knowing you only had the ability to purchase and create a clan once(just an example), then maybe people wouldn't be so quick to risk that opportunity.
     
  2. I cant imagine that building a clan from scratch is even possible anymore unless its a subclan.

    There is now so much to do that it would take a really loyal player to want to do all the t3 and t4 grinding it takes to help grow a clan naturally.

    The temptation to leave and progress at your own rate, equip hunt, join a hte clan etc would probably be too great to want to tough it out for months to get enough new players to unlock that jump to t5, with your other clanmates also constantly on the verge of leaving.
     
  3. Ultimately owning a clan should be a privilege that is earned so not every player on Kaw with 25 bil can buy one. How that is done is open to discussion but it should be changed and fast. Kaw is drowning in dead clans
     
  4. @twinky - I know a couple of players like that. Every couple of months I'll get a pm about their next 'grand opening'. A+ for effort I guess!

    @freedom - I dont see how this solves anything. If the issue is lots off failing clans damaging the earliest experiences of new players, then your idea doesnt stop that.

    The idea of needing achievements is the best. Not time based ones though, either cs based or land unlocks. Must have all of hl unlocked perhaps.
     
  5. Just because you have a certain amount of money doesn't mean you're fit to run a clan.
     
  6. No-one said it did.
     
  7. Maybe they should just limit how many clans there are... Its almost impossible to start a clan because everyone is so spread out
     
  8. Devs should create a structure that requires 5 seperate Accounts to joint purchase and create a clan.

    1) person 1 creates a temporary clan for 25bill
    2) this clan isn't a proper operational clan - noone can join or eB's run
    3) it has a time limit before being deleted
    4) requires 4 other people to pay 25bill in order to convert into a full clan

    This will at least have 5 people who having put Money in will be more inclined to be part of it.

    If you can't find 4 other people to put money in then you shouldn't be trying to create one.
     
  9. That's a very original idea 
     
  10. New clan cost is 1.5T. Only people who have played awhile and experienced the game can then buy one. 200 Nobs reduce the price in half to 750b.

    Problem Solved :)