KO in PvP

Discussion in 'Ideas + Feature Requests' started by Oxyr, Mar 5, 2015.

  1. So as you all know, an Atk ko or a steal KO in EE means you get 3x (or so) the amount of gold you usually get. From an atk KO in indi, I usually make 500m.

    This needs to be implemented into PvP.

    How it would work is like this: you attack your enemy until he is dtw. The last attack you do (if successful, and if their spies are zeroed) that makes him go below 20%, will give you KO type plunder.

    For a steal KO, if the opponents troops are below 20%, the last steal to zero their spies will be a KO.

    This will make PvP even more enjoyable for those of us who love it.

    For the devs: it could come in a "spell" that can be purchased for the entire clan. 1-3 days length? and would be same price as a seal. As long as we are able to make money off our opponents at the same rate as an hte, or comparable at least, that's what people would love.

    Thoughts? 
     
  2. Support, this is a great idea. Would encourage more pvp and osw
     
  3. Support. Ill make alts n just pin him...let him regen once....pin. Repeat
     
  4. support
     
  5. Are you serious its for PvP? i can agree on it for Osw clans but not PvP lol, what if two players are having PvP and suddenly a 3rd person hits just at the end and he get the ko rewards. Then after what will happen is these two peeps will farm that person.
    And that third person will get farmed because he just hit someone from battlelist who was in PVP :lol:
     
  6. ️you'll be paying for it, and still won't make as much as fast in an HTE lol. Especially with crux chests, xtals (on an opponent who doesn't go DTW for 10 mins at a time)

    So Ya, go ahead. Have fun
     
  7. Player vs player simply means that lol. Whether it be a one v one, or a multi clan osw, it's PvP.

    PvE is EBS lol
     
  8. So you're wanting to change the original PvP? The PvP that has been around for 5 years and everyone has been just fine with. Changing this wouldn't bring it back if eb's killed PvP. It would make PvP more interesting for a short amount of time but how long until it gets boring again? The sole reason people stop doing PvP is because their target either goes dead or they get hit by bigger players. Just saying.
     
  9. Implement this into pvp events, if you ko someone you get more drops
     
  10. All that would happen is people would get alts to be one hit away from Ko on hte then let main Ko
     
  11. Lmfao PvP isn't dead. Sorry to disappoint. I have had targets on my CA for as long as I can remember.

    I did not say -- to make PvP fun. I said, to make it even MORE fun.

    It would be a great addition because then people would be able to grow/fund from PvP as well.

    And swift, sure dude. If they pay for the spell, they're more than welcome to do that lol. It's not going to be an unfair advantage.
     
  12. @NzP, If you think pvp is dead then you obviously don't do pvp. Obviously by your spies and losses, you don't pvp.
     
  13. It's the EE equipment you love not the pvp
     
  14. Lmao wee, there's a thread if you want to bash my love for OSW. This is an idea thread thanks 
     
  15. Lol people still asking devs for features? They left the house long ago lol if we want new feature we need to go play smash the new ata game
     
  16. Actually, nowhere in the OP do I ask the devs. This is an idea, that I want the community to comment on to see what their thoughts are.

    If I emailed the devs, they would have asked me to create a thread. If the idea gets enough support, then I'll ask lol
     
  17. No Support - Risk of abuse (Farming alts etc.) is too Much encouraged imo.

    The idea is charming ... Implement a limit (let's say can only get KO reward once an hour from hitting same target) and I'll support