Clan Achievement + Scrag Equip Changes

Discussion in 'Past Announcements' started by [ATA]Grant, Feb 27, 2015.

  1. That dragon minion...
     
  2. Thanks for the feedback! I'll take a look.

    ikr
     
  3. @ Kaw_admin can you plz tell u the % of ppl who wanted lv 3 and what good did it do when the lb payers are bc already so what exactly did you accomplish except for losing more players.btw ata must be a tax wtite off for a bunch of rich ppl cause your losing more than your gaining
     
  4. Best recen5 update! Thanks
     
  5. ss or bs
     
  6. Re: Clan Achievement Scrag Equip Changes

    Drag minion sword now a viable osw weapon
     
  7. Re: Clan Achievement Scrag Equip Changes

    Lol this is to draw attention away from their epic blunder of new building
     
  8. Re: Clan Achievement Scrag Equip Changes

    Nice job KaW keep going :)
     
  9. Re: Clan Achievement Scrag Equip Changes

    Good destruction from the other thread complains about new land
     
  10. Re: Clan Achievement Scrag Equip Changes

    Awesome. Higher BFE and stat boosts of 20-30mcs kingdoms attacking down on 5-10mcs kingdoms.

    No support
     
  11. Re: Clan Achievement Scrag Equip Changes

    Puberty hasn't hit yet?
    Want hairy legs? 
    Reckoning on now
     
  12. Re: Clan Achievement Scrag Equip Changes

    1 ban that noob strawberry for spam ads.

    2 tighten hit ratios.

    3 thanks for giving the lb even more gold to destroy the ally market etc.

    4 bored being build complete. Stop making kingdoms with pretty stats and actually war with it. What else do we have kingdoms for?

    5 way to destroy the game for everyone except the lb.

    6 what's the income gap between the lb spenders and the micro transactions of the rest of the community combined. Does that give them the right to dictate via feedback to implement this now? Whilst everyone else said it was too soon.

    7 to balance the issue release a new set of lands with builds costing no more thank a max of 150 bil and lands aimed at just lower than or equal to hl so everyone else can at least grow within an acceptable time frame. Sorry won't be playing for another 3 years to get abyss complete.

    8 it's a war game. Not a building game. When we are in war we cannot grow effectively destroying the very core reason of the game.
    To be a kingdom strong enough to fight with. How do we fight if we always have to grow ?
     
  13. Sooo... if we already have yeti ebs done... when do we see the clan bonus added to our stats?? do we have to do them all over again?
     
  14. Re: Clan Achievement Scrag Equip Changes

    And when will the Scraggs start dropping potions, inferno and aqua, "to be consistent with all the other EBs" since Alpheriun?
     
  15. Same old crap. Devs change the rules. How about increasing the stats for event eq we paid good money and time to get? No? Didn't think so. Smh
     
  16. Great, add clan stat bonuses, while only changing scroll drop rates for a few hours. Ooops!! did we forget 3/4 of kaw r busy doing what this game was meant for. Fighting wars? Oh and let's not forget, no change to eb or war payouts didn't change to be able to build on these new abyssal lands. Thanks for messing up the game even more devs.and btw drop rates for inferno and aqua still suck.
     
  17. Re: Clan Achievement Scrag Equip Changes

    Everything so defense based. Pretty soon no one will attack anyone and everyone will just hide behind their equips 
     
  18. Finally read all this and i see it was asked already and ignored. I'll reiterate. Why do you think it is necessary to underpower the lure rings? I'm pretty sure you took all our money from that pay to win event. A response on why you decided to stick it to us would be nice.