~Christmas :mrgreen: You ask: "Why are there NO ALLIES UNDER 100M!!!??!" The thing is, when devs ONCE AGAIN nerfed a build, known as the sh, they let all those sh grow once those allies sprang up, it caused a major influx of allies in the higher ups HTE ISNT HELPING but how would YOU grow WITHOUT PLUNDER???? Don't blame it on HTE, blame devs :? :? :?
All this ally talk is a load of baloney. It does not take rocket science to save 1b gold to hold an ally for max plunder. There are plenty of ways to save gold without spending money, such as farming warbeasts for free horns. One WB with decent guilds nets around 100m gold. 10 WB and you have the gold to buy an ally. Please, stop these redundant threads
The SH to which you refer, OP, were not under 100m in price when they were nerfed. Your argument is thus invalid.
sh might have been costlier, but the allies they held cost trillions mate thus making bigs get those and smalls not have anything to buy save to 1b and get a ally, I AGREE but WHY when there was over 500 (100m) allies but now-0? ~Christmas :mrgreen:
Sh had allies in the billions, hundreds of billions, trillions. This is all well and good except those billions allies were bought for being underpriced (80b and down have a good range) and so prices "skyrocketed" for smalls
Prices went up because of: -extra gold and increased volley drops -lack of new players -Dev reset of inactive accounts
1B is the starter range for allies to build max plunder. For new accounts with volley gold, that is the goal for them when under 100k. It only takes 2 or 3 1B allies to hold max plunder at OP's cs range. Which again, can be done by farming warbeasts without paying for horns.