Suggestion for helping new players.

Discussion in 'Ideas + Feature Requests' started by kingdom_of_doom, Dec 19, 2014.

  1. Issue: Hiring allies as a new player



    New players have literally no chance of hiring any allies for max plunder. There simply aren't many allies available at low prices. The lowest price ally that I could find for sale is 585 million, which is too expensive for a brand new account to even consider buying. There are no options for allies because they all get volleyed too high shortly after being made. This is an issue if you're a new kingdom trying to grow, because you lose out on both ally plunder and gold from ally sales.

    [title2]Solution: Temporary max plunder spell[/title2]

    I propose that new accounts get a week long spell that puts them at max plunder. In about a week's time, even a new player can grow enough to be able to afford a 1 bil or more ally. This would be an easy fix in my opinion because it temporarily helps new players without resetting old inactives, which are just gonna get volleyed again anyway. They get a new player identification spell, why not extend it a little longer and tack on max plunder?

    Please share your thoughts on this idea. If you can add to it then please do so.
     
  2. Such an original idea.

    /end sarcasm
     
  3. I could see possible exploits.
     
  4. What are the possible exploits?
     
  5. Here's a better idea.

    Increase gold from volleys to 5-10m instead of 1m.

    Gives them enough to buy a 1b ally
     
  6. Thanks for your input. I like this idea as it helps all accounts and not just new players.

    Edit: What I mean is not just new players, but resets also.