These building would be the opposite of towers. Shock Troops- no defensive capability don't count toward castle defense. Improved offense providing better ATTACK damage. Suicide Squads- wreaks terror on enemies through assassination. Better scout "damage". Improved stealing. Provides zero spy defense. Epic fairies couldn't really cap on this, because they'd be vulnerable attacks. It would marginally help smaller players hit larger ones.
Suicide squads? What are they going to do? Run up to the fort and distract everyone while you assassinate them?
I believe he is saying that these attack only builds could bypass towers. Like that wall breaker that is in another very popular war game. though this one would actually do it's job and not run to the wrong section of the wall. I hate that other war game.
seeing as towers lose plunder because they are pure defence, i'm guessing pure att would increase plunder?
Seems good for a idea, no defence all attack, but when you go pure attack I'll wreak you with very little stats, making a crap load of gold without the need is pots or spells. It's only good for epic battles and that's about it because all that hard hard work put into getting pots and allies will be undone in a single night by a very small build.
Lol with the title of the thread I was expecting some off the wall rant about a building containing some sort of artwork easter egg. Disney has ruined me .
My Xmas Wish List: 1) more War incentives and ideas: a) 1-3 2hr war clan slots with higher payouts b) add a war slot for AustralAsians for a retrial c) add ALL previous Mith EQ to the Alchemist d) ATA post a current War inactives list e) Define Tiers for War clans to choose entry f) add a monthly or weekend Tourney for both Round n Primal clans on the weekend. g) a sign up board for mercs wanting ClanWar 2) New Lands if more to come at HL prices for WAR ONLY: a) add Artillery ONLY with no defence stats i) every 3 att buildings can buy eg 1 Ballista ii) every 3 spy buildings can buy eg 1 ??? iii) Artillery bought with gold for Level 1 iv) Gold/Aqua/Inferno to ug to Top Level 2 b) add 1 more Castle Like building eg Outpost i) stats r % based effecting artillery only Ii) the Outpost requires maintenance n in turn keeps Artillery maintained. 1 xtal per war will FULLY REGEN Outpost for next War so as Artillery is repaired n functioning. Some of these ideas might interest ppl n others might be called the meanderings of a crack pot. The new buildings might be radical but idc its the problem for the WC's New twists n different suggestions for feedback.Feel free to tweak or add THX n GL