pvp hit range confusion

Discussion in 'Questions/Feedback' started by xFx_Mercs-Minion-Master_xFx, Nov 24, 2014.

  1. Im roughly 6mil cs and during this pvp event I have been hit by 38mil cs players. I for one do not understand how hitting works. I at 6mil cs can get hit by 38mil cs with a 30mil cs gap but im not able to hit a 1mil cs player cause im too strong. Is there any way that this can be explained. I am all for testing and proving this fact.
     
  2. You press attack.
    Maybe select some pots.

    Repeat.
     
  3. I'm not sure exactly how the test ranges work, as those specifics aren't released to the moderators, but,I'm do know that if you're being hit by a 36m combined player, your shard layout won't be very good, so, the motive to sit on your account will be low
     
  4. In all seriousness, dunno how this happened, I don't know hit mechs about big builds.

    Maybe because he has SDT?
    Maybe because you're hybrid?

    Just guessing, in any case, just hope they don't hit you much more :lol:
     
  5. You can hit as high up as 6x and as low ad 1/6 your size


    I think.
     
  6. Meh
    Not quite true

    For example I have about 400k CS
    I can't hit one of my alts who is about 1M CS
     
  7. Lands and buildings filling those lands count for as much as cs in some cases ... Hence the sh hit range
     
  8. Not true i got 28 mil cs hitting me and i lost 7 a hit then i hit back remind you it took a fb for 1 success :) i got 1 shard.i am all for pvp atleast make it fare.
     
  9. I'm often attacked by players at least 3x my size in this event. lol. I retaliate anyway. Sometimes I get lucky, and they are not dtw.

    Unfortunately I do not know how land/allies/stats are calculated in this event.

    The Devs' post in forum says you have a better chance of getting shards hitting people bigger than you - I'm more curious about this.

    By the way, the amount of shards you gain does not always equal to the amount lost by the person you attacked.
     
  10. ^^ Support that.

    Have been getting a lot of reports about that same thing happening. Players getting smashed by much much larger players and losing 10-13 shards each time, and when they finally manage to get a success back, only getting 1-2. Aside from the (unlikely) retaliation factor, it makes it pointless to even attempt to hit back.
     
  11. If you have expensive allies that would probably cause it