ee inactives

Discussion in 'Ideas + Feature Requests' started by TrueBlade, Nov 16, 2014.

  1. I have seen the developers do many things with the mechanics and kingdom operations allowed in the game many times. I have a mid/small alt I war, and tonight our clan won but this is not what I would like to bring up. The war Red Oathkeepers vs Black Assassins 2 had so many broken swords handed out it wasn't even funny on both sides. It would make the wars much closer if inactive were removed from the competition after the first ten minutes with no actions, fail or otherwise. To encourage more activity place a minimum hit count for up times, like at least 1 hit fail or success, to remain in game. For the inactive let them still get the broken sword, but remove the account from the war, for the ones who fail hits, well, they don't get the broken sword, but their not open farms for the enemy. Just my observation from tonight, happy kawing, troll or don't, I think it would make the wars more fun and more work for someone who cast multiple alts with intentions of doing a few actions to avoid broken sword, but farming an inactive.

    Product of the Blade Maker
     
  2. Support
     
  3. I have tried 5 different ways to edit this post, and change the title, but I cant. It is directed towards the individual ee wars.

    :lol: It let me edit this post! :lol:
     
  4. Good point something has to be done check ip address or something because not hard to make new acct an do the same thing etc partially why I don't do Individual wars
     
  5. Support, this makes sense. People who aren't on time get kicked out of the war.
     
  6. That is true Psy, but if the account was removed from the roster it really wouldn't matter how many alts they make, they couldn't sit and bleed, but I do understand what your saying , an IP ban would remove the issue completely but I don't think they game developers want to IP ban real dollar spenders in their game, taking inactive leeks out of roster would reduce the exploit. I am all for IP ban of abusers, but not too sure if ATA would think that's a good business decision.
    At any rate, I do appreciate the support and I myself support some type of elimination of the inactive. We all know inactive kill the game for everyone, and some of us do spend money to play, when people do cast inactive just to plunder and win, its in actuality, stealing money from the spender on both sides, I always have said I would rather lose a fair fight, than win a stolen match. But hey, with all the broken swords I saw tonight, the exploits kind of evened out the match. Just a shame to see so many in one war, I think it was like 12 or more total, both sides.
     
  7. Support, but if they are kicked out of the war after 10 minutes they still would have leaked a lot of plunder already. I reckon that 5 minutes before the war, everyone should have to check in - either by casting WoC again or anything else devs could think of, or they'll be kicked from the indi war before it starts.
     
  8. I think you should have to cast Woc again. Great idea Fat.
     
  9. No support ive done wars were the clan gets so far behind its impossible to get 1 hit and your lucky if u do.

    Good idea However on min hit wich i came up with a long time ago but i am not good at making a fourm.

    Min hits need to be at least 10 for bypassers and have 3war bams for it
    1 time week war ban
    2times month war ban
    3times perm war ban