So, as we all know, EBs have been just mindlessly hitting the 'repeat action' button until our troops or spies are depleted and/or we kill the item bar. MY (UNORIGINAL) PROPOSITION: Make an eb that hits back! (Duh, right?) Now i know what you all are thinking: And to that i say: "you are right, but don't come crying to me unless you have a solution or a specific idea to combat this." Currently, i am in the works of designing an EB that hits players. If i can ever figure out how to edit (forgive me, this is my first ever forum post), i will come back to this thread and edit my idea in. If not, ill just make a seperate thread regarding my EB proposal. Comment with ideas/contributions
No support. Epic battles were designed to help players grow and improve, not have negative effects on players. #LegendaryBaconCookie
This has been thought of before. One way would be for the eb to return your hit based on some kind of function involving the eb clock but in reality an eb which hits back would just be pointless. The plunder gained would have to be huge to offset the plunder lost when The Eb Strikes Back to make anyone bother doing it OR the completion reward would need to be suitably juicy...seals, amazing amounts of elements or all the other stuff ppl moan about wanting for free.