I think a time limit is probably better than a cs limit. CS can be gained quickly without any concept of what to do with gold except upgrade, rather than actually investing in some allies and holding max plunder before you cross that CS threshold. Having a timer of say 1 week, in conjunction with your new player spell timer per say, gives enough time for the player to be taught and understand how max plunder works as well as grow to a sufficient state to hold their own max plunder after the spell expires. Having said that, the spell should only offer a maximum plunder bonus of say 30m for the time period, as this forces new players to understand that allies are needed for a certain cost to allow them to earn more gold from better ebs as they grow.
Benny back in the day we didn't speak But it's ok we can now if time permits, but I do wish I was a kid again that's for sure
Titan God you noob Support Great idea, newbs not being at max plunder reduces growth witch in turn makes them quit. Support to community growth.
A flaw in the plan- people avoid the cs where the spell runs out, and they stay small and earn lots of gold.
What if each player was given an unhirable bot ally with 0 cs with a low value that then resets after 2 weeks. The ally will have the dev banner and then will become a trophy for ally hoarders when let loose in the market.
This is a fantastic idea! I remember how hard it was to hold onto allies when i was tiny and now that this game isnt drawing as many new olayers, there needs to be an alternate source for MP for mew players. FULL SUPPORT
OP, I think this is a great idea, but it may have one problem. When the new player reaches that time limit, or cs limit, and they don't know much about allies, what if they just keep going without allies? They need to somehow learn about buying allies and what it does beforehand so they will actually know what to do, otherwise they will just be lost in the game and wonder why they're making such less plunder when their spell runs out.
This would fix the learning gap that newbies face and repair the whole great ally purge issue. But without someone experienced able to teach them about max plunder, it's just pointless. I prefer the idea of experienced players volunteering their time and knowledge into assisting newer players. But yeah, I support.