Different ideas for the Future

Discussion in 'Ideas + Feature Requests' started by ChazZ, Nov 5, 2014.

  1. Over the last couple of weeks, I've been thinking of ways the game can change in the future to enhance the KaW experience for its players. The game needs to have a new element added to it or to improve and ratify EE wars, Buildings, Clans and PvP.

    Here are 5 ideas (not in great detail) some of which are new some that can be improved

    1. Different Land Sequences, Building Patterns for different regens, different abilities. The amount of troops/spies you are able to send out of your kingdom. E.g 500 minimum 5,000 maximum and both have advantages, disadvantages. The different troop loss and spies loss from different building patterns.

    2. PvP- PvP events and PvP EE wars so 1 v 1.

    3. EE wars as a whole - Combination of Primal and Individual War Rosters and Developers can try to match an individual roster to a primal roster if possible. Different types of spells which can be used by only particular builds.

    4. Buildings as a whole - Different combinations of different amounts of troops of spies within a building. Also introduce new types of troops - cavalry, bomb towers, archers etc I.e make it a bit more realistic and make it more complicated- add a new element to the whole of KaW.

    5. Clan privileges, head admins, co-owners and clan banks.( There has been a thread made on this already)

    There are so many more ideas and ways to add different elements to the game so it does not get boring. Feel free to add your own ideas to this.
     
  2. nice :)
    Nice try*
    support (though its not good enough to be considered)
     
  3. Why do I even bother? Sometimes I think it is the players not the developersī„ˆ

    Prove me wrong, please.