Aqua, inferno

Discussion in 'Ideas + Feature Requests' started by zappyee, Oct 25, 2014.

  1. Aqua's secondary function's
    Steals gets an added .3%
    Attacks gets an added 1.5%
    on gold taken as well as an item bonus of
    10mill attack
    7.5mill spies

    Inferno's secondary function's
    Attack will do an added troop damage of
    1% on wins .5% loses
    Scouts .5% on win 0 on loses
    Assassins will do .5% on spies 1% on troops on wins loses will do no added damage
    Steals you will lose .1% less spies per steal
    15mill attack
    10.5mill spies

    Non stackable
    One time use per aqua/inferno
    Non combinable
    Attack plunder bonus is on your plunder not Allie bonus
    Non pve useable

    Ps. Second post so less effort
     
  2. It worked this time not as nice as my firs but what ever
     
  3. Ok it's simple
    On avenge a steal earns you .8% of gold out that will be razed to 1.1%
     
  4. A success full attack kill like 2.5% of total troops that will be razed to 3.5%
     

  5. We're all going to die?
     
  6. Yes every one will die that's a fact of life
     
  7. This thread has turned philosophical.
     
  8. No not so much
     
  9.  I lol'd at it…
    It's raised btw.
     
  10. Yea missed once then auto correct kept on
     
  11. Not a bad idea, but instead of only one time use maybe you could exchange them for say 10 pots that do the exact same thing.