I'm all for clan improvements but let me stress something I don't see said often. Trinkets baubles and shinies can only buy loyalty for so long. True unwavering loyalty isn't going to come from ideas or abilities. If people aren't being loyal its not because of game mechanics. Its because they are not loyal.
A lot of this is just too much for the devs at one time though, however, for an extremely long time it has been proposed that there be more ranks for clans. I totally feel this should be done, at least give a co-owner more than just a title or something.
I'd like this idea if It wasn't for the indi wars. With paying to leave clan and entering, it would become more expensive just to war.
So itd cost to visit allied clans, friends clans, or just try luck once in awhile eq hunting or just helping random clans out great idea. NOT. Horrid idea.
What happened to just plain old fashion loyalty ? Why do you need an incentive to be loyal to those loyal to you ?
Though a clan vault has been proposed before and would be a good idea if DEVS came up with clan based equip or Ebs that could be bought with the collective pool of gold. But as for giving items, equip etc for one to be loyal to his/her clan? Loyalty is earned not bought