Introduction: This thread may have already been created before and I apologise but I want to make it clear thousands of players spend over £100 or £1000 even, especially bigger players including myself who have spent over £200 on xtals and seals to work towards a land or building so I want to have a little compensation for the amount we spend and for the chance for smaller players to grow a bit faster. The idea: For each land we unlock or for every alternating land we unlock, we are given a reward and these gradually increase as we unlock more lands. For example: the second land we unlock we receive 1 speaker , then the fourth land could be 1 Xtal and them the rewards would be bigger for each land in the HL then HF. I will let devs decide the rest if they choose to use this idea Why shouId it be used: I think it will be very helpful to everyone playing kaw and we deserve a small reward for the amount of money we put into this game.
So will this work retroactively and give those whom are already HFLLC these rewards? Otherwise this would cause quite the inbox full of negative feedback.
You already get something. It's called an achievement badge. As for getting stuff for nothing, except playing the game? It don't gonna happen mate. The "Devs" already struggle with getting wars right. They're obviously are spending all their time developing new hunts so they can get more $$$ And now you want them to give their income away? Wake up. It ain't gonna happen. The only "improvements" this game will have, are those that increase the income.
No, because devs will still make a big income despite this, the amount of money people spend on this game is enormous and the rewards will not be huge
Daily login bonus would be a much better idea... This idea is flawed in so many ways •people have already bought many lands •giving them all the nobility at once would be stupid •lands come out every 1.5years roughly (Too long to wait for rewards) •Resetting and farming land bonuses Etc. Daily login would be better because it •promotes daily use •is easy to add •no negative setbacks •is spread out easier •doesn't really on updates like land and is continuous
It's a reward on after each alternate land or even after 5 lands - the only problem is the HFBC builds who have completed all lands who will be given all rewards at once.
Why? Why at all is this necessary? I can't think of a benefit other than "wow more stuff for something I already do". Yawn. No support.
This is necessary because unlocking lands (especially HF and HL) sometimes takes a long time and a small reward is a boost to keep on playing and unlocking more lands
@ Firefiend there is already a reward for linking your account with ATA or Facebook and devs don't want to give away rewards this easily
This would also be a one-use only on each land meaning when u reset and buy lands u are not given these rewards
ATA and Facebook linking is a one off.. Daily bonus is better. It's on almost every other mobile multiplayer rpg game I know. It doesn't have to be a large reward. Well you should have said it didn't reset in OP..
An achievement gives bonuses but not rewards such as xtals, nobility, seals - all I'm asking for is it to be given between a certain number of lands as compensation on how much we spend
What are u supposing the rewards would be as a daily bonus and are u intending a daily login to ATA and Facebook or a device not linked to both of these?
Umm.. No. I mean a daily login as in you come on line you get a reward. E.g. Day 1 500m Day 2 1billion Day 3 2billion Day 4 5billion Day 5 7billion Day 6 10billion Day 7 1crystal Or they could have prize draw system One Randomly selected prize from; 20inferno 20aqua 1crystal 500m 500 <hunted object> (feathers, eggs, swarm) 1billion 10billion Etc.
I have no idea what you are talking about. Let me find woman have some babies and let them figure it out