Rival Clans

Discussion in 'Ideas + Feature Requests' started by GuardianAngel, Aug 6, 2014.

  1. Can developers please fix this?

    It wouldn't be very hard to do, doesn't affect any balancing issues or anyones style of play. I ask this because I like to use it for fun OSW targets, and if it more actively (and accurately) was updated, it would increase the competitive nature of this game (in terms of growth more than war, but none the less it would be monetarily beneficial for ATA).

    At the moment, the clans compared to LSA are like empty dead clans with 2 accounts with less than 1 million combined stats in it that havent been active in 4 months. As hilarious as that is, its horribly wrong, and whatever factors (if there are any) that are applied to the clans strength for "rival clans" is horribly off.

    To clarify - I'm not asking for it to be removed. I am requesting that it is repaired, and made as a functional fun tool to enhance gameplay.

    Let me know your thoughts, comments, questions, concerns, or even your own ideas on how this could be potentially improved!

    The Leader of LSA Elite,

    OmegaLSA
     
  2. Support! Rival clans isn't always that accurate
     
  3. Yeah I have always disliked how this feature was implemented
     
  4. Support brotha ;)
     
  5. Support
     
  6. Support long live the king
     
  7. Maybe LSA is just as good as a clan with 2 inactives. That's why your rivals.









    Nobody knows.
     
  8. My rival clan tab works just fine...
     
  9. Val went there 
     
  10. The 2 most badass inactives to ever exist.

    OmegaLSA