Loyalty Achievement

Discussion in 'Ideas + Feature Requests' started by Pikachu-, Aug 2, 2014.

  1. You can look at any account from a PC and see when they achieved 120 days add and you have their time at the game. This does not tell how active the player was. True achievement is in stats and other goals.

    Some achievements could be an indication of obsessive compulsive disorder.

    I knew a couple micro farmer who deliberately did not grow so they could farm and discourage new players. After a couple years these attention starved ppl quit and have achieved nothing.

    Some compromise their life style and grow in two years what some achieve in four. They should seek help

    With the cost of growing a fraction of it once was there is no legitimate way to measure growth/years.

    Maybe just take those testosterone the weight lifters are doing on another thread, and be done with it.
     
  2. Support!
     
  3. Ill be taking my level 2 now, devs! Gimme gimme gimme! (O:
     
  4. @dionise_murph
    Not everyone is on pc and the achievements could be scaled on a "days active equation"
    If someone is inactive for 2 months (approximately 60 days) then the days for the loyalty achievement could cease to continue counting.

    And no OCD :)
     
  5. Total support.
     
  6. Mostly support from me
     
  7. I
    Am
    Cobra
    The
    Great
     
  8. No support. Useless
     
  9. Support, I'd like to know how long I've been tap-tap-tapping for :lol:
     
  10. Support but should go even higher so we have something to work to
     
  11. Support. We need more achievements IMO and especially this one
     
  12. How could you say no to this! It doesn't hurt anything right?