PvP/New Lands/New EQ (Updated New Idea 7/30)

Discussion in 'Ideas + Feature Requests' started by olI0----IIll-BRiM-lIIl----0Ilo, Jul 20, 2014.

  1. Re: PvP/New Lands/New EQ

    O damn, Support!

    This makes me want to spend money on crystals 
     
  2. Re: PvP/New Lands/New EQ

    You forgot s4
     
  3. Re: PvP/New Lands/New EQ

    S4 is already set to get the rest of the equip that wasn't given for S3. That's why I went onto S5 & S6.
     
  4. Re: PvP/New Lands/New EQ

    Hey Devs,

    I know you guys are busy with the new EB Event, but do you guys have any thoughts on my proposal for my PvP Event?

    @kaw_community
     
  5. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    Bump
     
  6. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    Great ideas and presentation!

    Full support 
     
  7. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    Full support! I love everything on here
     
  8. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    I especially like the free-for-all indi war idea. I don't know why the battle list would need to come into play with it though.

    Just have people cast for indi war... Put 30 kingdoms in one clan so they can talk smack or make alliances, then everybody dukes it out against everyone. 
     
  9. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    Keep dreaming kid
     
  10. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    I'm for that. Maybe instead of a clan, call it the arena....I like that a lot actually. They can have people be put into "Clans" but this could be called the "Arenas".

    Thanks for support and input!
     
  11. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    Cool :cool:
     
  12. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    SUPPORT!! Would like to see this or something like this later on 
     
  13. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    Approved and Supported by



     Tའ།ΚདΥ 
     
  14. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    @brim
    Re: arena idea

    As long as there's cc, it would be great.

    Scoring would have to be based on a combination of damage done, kos, and plunder. If only plunder based, won't work to well for spy builds.
     
  15. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    I suggest taking this and making it ten times simpler. Get rid of the whole blacksmith thing, way too much programming there.

    It's an awesome idea but to have any possible tiny little dream of hope that ATA may even consider the idea it will need to be much much simpler.

    And no new lands please . But s5 and s6 being the dark ages? The PvP war system? Sounds awesome!!! And these two parts don't sound all that hard to program, could be done pretty cheaply for ATA.

    Support, but make it simpler, and I only say this because I want your ideas to be implemented!
     
  16. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    I agree that this will be tough to do, BUT, remember when devs said there will be a blacksmithing feature added to the game? I do, cause I've been waiting on it lol. I think this is a way for them to stay true to their word and implement it into the game.

    Thanks for your support!
     
  17. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    You remember when they said they would revamp pvp?

    3 years ago.
     
  18. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    There is a blacksmithing feature. I'm pretty sure when you enchant the SS equip with scrolls that is blacksmithing. Not positive tho.
     
  19. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    But it's not a matter of it being tough. It's not new programming, they could do it. Just a matter of it being cost-effective for them in terms of the number of hours they spend making this.

    Plus there is the issue of new players. This is already a complicated game to learn which turns away many people. It's also an online video game, which survive on new players. The only way a game can survive is for the number of new players joining is equal to or greater than the number of players leaving.

    How much more complicated can you afford to make kaw?
     
  20. Re: PvP/New Lands/New EQ (Updated with Pics 7/29)

    It took time for them to create indi wars. It took time for them to do these eb events. It took time for them to create the HF lands. Everything takes time when introducing something new. This will not be any different, but will generate more interest in the game. By being able to war with similar cs builds during PvP war, new players can still fight it out and have fun. Just like they do now in indi war. This will generate more money than indi wars do because more people will do a free-for-all war not having to worry about inactives, having a wc, and tracker.