Damage On Loss

Discussion in 'Ideas + Feature Requests' started by OcToPuS, Jul 7, 2014.

  1. Lately, I was thinking that, in PvP, when you fail an attack, your opponent still loses troops (AKA causes damage).

    Why isn't it this way in EB's?
    Shouldn't the EB still take damage from fails?
    Not full damage, but -15 or something.

    Just some food for thought.

    I kept it short and sweet!

    Support? No support?
     
  2. No Support.
     
  3. People can succeed and do 0 damage so if they fail I think they should do negative damage and regenerate eb.
     
  4. Op still eats with a spork
     
  5. Clear derailment. Ban him asap
     
  6. Oh i forgot. He's a big player.pun intented
     
  7. Balto I have never seen -0 on any eb and I have been here since ebs first started and before. Now I think the adding hit points would be cool and we would see many people joining and failing hits left and right to screw people up on eb. Now on the other side when u fail an item on HTE(when it reaches 50% no more items can be done until 286k bar is done) would it regenerate that? Because each item phase is ~12.5b and another 12.5b could easily be taken if this was added in.
     
  8. Lord I've seen it before you can succeed but do 0 damage.
     
  9. Huh well I guess I have just never seen it
     
  10. no way balto

    maybe if you were 0 cs and used Seal of Deflection
     
  11. Lmao!


    This would help smalls grow...I support 
     
  12. Support for the benefit this would help the smalls with
     
  13. What the heck did i just read? :?
     
  14. One does not simply deal damage to aperion through failure (insert stupid lord of the rings gif)