Lately, I was thinking that, in PvP, when you fail an attack, your opponent still loses troops (AKA causes damage). Why isn't it this way in EB's? Shouldn't the EB still take damage from fails? Not full damage, but -15 or something. Just some food for thought. I kept it short and sweet! Support? No support?
People can succeed and do 0 damage so if they fail I think they should do negative damage and regenerate eb.
Balto I have never seen -0 on any eb and I have been here since ebs first started and before. Now I think the adding hit points would be cool and we would see many people joining and failing hits left and right to screw people up on eb. Now on the other side when u fail an item on HTE(when it reaches 50% no more items can be done until 286k bar is done) would it regenerate that? Because each item phase is ~12.5b and another 12.5b could easily be taken if this was added in.