thinking and drinking.

Discussion in 'Ideas + Feature Requests' started by Legendary_Hailstorms, Jun 12, 2014.

  1. Had a few desperados but chatting to a friend about these pots and got an idea! Im sure its actually terrible or impossible but seems good under the influence of fermented fruits and grains.

    Instead of the new pots giving a static bonus why not make it a percentage? Say 10% for ease of maths (i am a little drunk remember so bare with me.)

    So the new attk pot would give a 10% bonus to your attk and def cs. Say youre balanced build (again to keep it simple.) 5m attk and 5m def. 10% of the 10mcs attk def is the strength of the pot.
    Reasons its a good idea to a drunken brain:

    This would give more incentive to build as the pot gets stronger as you do.

    It still bridges the gap between bigger and smaller players from the new tier builds.

    Its totally useless to sh builds because their stats are low. (I saw kaw devs actually refer to sh as an exploit they want to address.)

    Leave your thoughts troll comments and such! Ill check back if i remember i made this tomorrow! ^_^

    Happy kawing peoples!
     
  2. Okay. The bridge/gap will definitely NOT be larger than it was originally with the new pots.

     
  3. I'll have whatever she's having barkeep. 
     
  4. I wish devs would make more equipment with % bonuses as well.
     
  5. But, no, for reals. I like your ideas LH :)
     
  6. Its Desperados steely! Tequila laced beer! Stuffs got a kick! But its too tasty to take it easy! D:
     
  7. Other than the gh sh issue, ( nice thought there though ) Unfortunately it wouldn't change any of the problems that were caused by them being released initially.
    Size and build requirements would be needed. Plus an increase in pvp reward to make their use even remotely worthwhile. Add in the bully mech and who knows what kind of a mess you end up with. Hit ratios need to be addressed before another attempt at such a large addition. For now at least it's best to let the pots rest until there is sufficient ability to determine how best devs can implement them without a negative impact. Or at least such an overwhelming change and gold demand.