Everyone is complaining about it and it seems that everyone is not having a good time with their matchup systems.. So I have an idea as perhaps a part solution to it.. From what I heard the ee matchups for individual wars have been regarded as "fair".. And I see that during matchup the devs categorize clans to each members' strength.. So.. Why not create 2 different "leagues" instead? League 1 for MCS over 4m, and League 2 for MCS less than 3.9m (or whatever the right MCS is) You will also need 2 different WOC spell, where one can only be active and casted depending on your stat level.. Also introduce better rewards for league 1 winners so people would want to upgrade and go bigger and join the "bigger league" while not omitting the chance of smaller players to war.. This way we can still arrange war with friends, and decide rosters, and well, would probably give devs an easier time to make matchups.. Just my 2c..
Dude , it would have to be people over and below like 14-15 mil cs now for it work. 4 mil cs is a ridiculously low separation point
People lost the right to war with friends when they stacked rosters and exploited. I stacked rosters and exploited.. Hell... I created stacked rosters except I originally used statless accs and then mains as oppose to GH in the EE beta. I didn't complain. I just stopped warring when Id had enough
Or a rec league and a "legit" league. I personally, would like to partake in EE but l don't want to get too serious in it :lol: and then there be the actual league split by cs for serious people.
I did say (whatever the right MCS is) ... So ... The numbers there are just for EXAMPLE, whahever number that is right to make it work...