I, and others believe that there should be some new spells added to the Alchemist that would make the game more fun, interesting, and engaging. I think a spell that halves troop regen time is a great idea, but it certainly shouldn't be cheap to cast. Another idea suggested to me is a spell that causes you to get Health Crystal(s) if you have the final blow in an Epic Battle while the spell is cast. This is far more conditional, so it could be cheaper to cast, but that also depends on how many Health Crystal(s) you get. If you get only a single Health Crystal, then I believe it shouldn't cost a lot of Mithral to cast. If however, you get say three or more Health Crystals, then I believe it should cost a significant amount of Mithral to cast. Please comment any additional ideas, likes, dislikes, and comment that you support this idea if you do.
Or we cod have a troll community that never gives good feedback or advise, oh wait we already have that ️ but not a good idea anyway
What about osw as the spell would give xtals and nobility points by a random multiple of the amount of hits you succeed in inflicting
There is a reason why the devs put caps on Nob and xstals purchases as well as the about of xstals being allowed to be dropped.
I think the half troop regen one would be interesting, especially in war and pvp. People timing you for your regen time from pin could change when you cast it. Support for more mith spells.