Re: Mercenaries - A Narwhalian Idea I'd rather had the system be like a hiring market, where people enroll themselves and people with high reputations could be searched or in a lb. They then have a price to pay, along with a list of requirements needed to earn it. Upon completion, the mercenary earns the money from the bounty
Re: Mercenaries - A Narwhalian Idea For example: I hire Val to attack _____ 50 times, steal 30, and assassinate 80. Val then has to complete those missions, and after he finishes those "quests" he gets like 50bill
Re: Mercenaries - A Narwhalian Idea Make PvP pay better than EBs?!?!?! Devs might ban you for such talk xD
Re: Mercenaries - A Narwhalian Idea Anyway dragster, that's a totally different system than what I was inferring, you want a bounty hunter system rather than mercenaries. Yet I do see a flaw. If you hire someone and he doesn't complete his task, does the money stay in your bank? Or is it taken and then given back to you? If the money stays in your bank, what happens if you don't have enough money when the task is done?
Re: Mercenaries - A Narwhalian Idea A whole new way to merc. Is it wrong to love a narwhal? Because I think I do.
Re: Mercenaries - A Narwhalian Idea I know warrior Max, I know. ;( So here's an addition: to be put at the top of the list and before everyone else you can pay a price of like 5 nobs.
Re: Mercenaries - A Narwhalian Idea Maybe instead of hireling with gold, U could hire with Seals, Horns, Xtal Or nob then dev would benefit !
Re: Mercenaries - A Narwhalian Idea No ones going to hire with seals xD. Not enough people would even hire then defeating the purpose of the while thing.