These are ideas I've seen floating around kaw or ones I've come up with my self some may not seem so great where others could be very useful. 1. Double gold chance Chance on earning double gold from steals and attacks while taking double gold from the account. like when you get wondering villager Messages could say: Your troops break into the treasury room and plunder it Your spies have successfully stolen the prize jewel 2. Drops from attacking Hitting accounts that have been active in the last 3 days gives chance in dropping items like the percentage is just a idea how rare they would be 0.01% New equipment that give decent stats and if you collect them all you will gain extra stats or a plunder increase when hitting other accounts that listed with the stats all of them must be equipped 0.05% or 0.1% same as questing Xtrals or Nobility 0.01% Banner drops or new banner The banner you give can only be upgraded with the banner drops you get from pvp 0.5% or 0.01 % Inferno or aqua Mith , item hunt events and other stuff can be added to the drop list as well Message could be: You have plundered a relic from the kingdom you attacked and received (one of the above) 3. Koing Implementing the ko feature in normal pvp as and allowing people to be able to regen 15-30mins without being hit but is open again after the 15-30mins. Able to zero the target and stops them bloating about being 60 percent even though they are Dtw. Koing a person also gets a big gold drop while taking 10% out of their pocket money. Needs to be active in last 3 days for this 4. Troop actions Troops are able to attack spies as well by adding a new attack buttons. Troop attack Raid - takes gold Exterminate - kills both spies and troops Camp - same as scouting 5. Cf options to give better cf agreements so you send them a demand of paying so much ie. player 1 sends player 2 a cf demand of 100bil Player 2 agrees and sends the gold but the gold is taxed and 90-95%goes to Spragga So player 1 will only get 5-10bil out of the 100bil like hiring a ally but you just send the gold directly without them getting the gold back when they sell that ally Player 1 can not hit player 2 or demand another cf for 24hours to a week the player demanding cf must also be in the hitting range of the other player A clan member can pay for cf requests for one of the other members Also clans can demand cf as well on a clan and the pay will get divided equally among the players from biggest to smallest The clan paying the cf can have members pitch in the gold in a bank This is basically like hiring allies but no middle person getting hired 6. Alliances and warring clans can declare or request a alliance with another clan as well as declaring war on other clans. The alliances will be able to jump into the wars that a clan allied with them has declared. When war has been declared the plunder will be increased by 5 - 10 % but only when your hitting accounts in the clan that your warring with. Epic battles can still be running while warring as it won't class as a system war and people are able to come and go while war has been declared New tab showing the clans at war with and clans allied with also adding a new chat where in alliances admins and owners can talk to each other. allows better communication between sub clans and main clans Any suggestions or ideas are welcome
Much possible exploit lol. Osw should be kept the same dude but your ideas could be implemented into the battle list imo
Sorry bro this sounds exceptionally exploitable... 4 i just dont like haha defeats the purpose of having spy heavy or troop heavy builds
It may be exploiting but isn't going ebs and ally transferring along with questing exploiting the game as well As I said you would only be getting about 5 - 10 bil from a 100bil cf request Not forgetting the drops for hitting people we need a way to encourage people to acutely get off their ass and farm I did mention they need to be active as well along with they drop rare being so rare you properly have to do about 200 hits just for one unless your lucky