Chaos Wars (5/5 - 5/11)

Discussion in 'Past Events' started by [ATA]Grant, May 2, 2014.


  1. Here’s the schedule for the upcoming Chaos Wars taking place from May 5th through May 11th. We're going to be testing out disabling DTW/DTS for certain wars during this week. The affected wars will be shown in RED below.

    MONDAY

    War #1
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 9 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Monday - 6am
    EDT - Monday - 9am
    GMT - Monday - 1pm
    SGT - Monday - 9pm

    War #2
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 9 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Monday - 1pm
    EDT - Monday - 4pm
    GMT - Monday - 8pm
    SGT - Tuesday - 4am

    War #3
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 9 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Monday - 7pm
    EDT - Monday - 10pm
    GMT - Tuesday - 2am
    SGT - Tuesday - 10am

    TUESDAY

    War #4
    No DTW/DTS

    Duration: 60 Minutes
    Type: Random
    KO: 5 to 15 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Tuesday - 12am
    EDT - Tuesday - 3am
    GMT - Tuesday - 7am
    SGT - Tuesday - 3pm

    War #5
    No DTW/DTS

    Duration: 60 Minutes
    Type: Random
    KO: 5 to 15 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Tuesday - 1pm
    EDT - Tuesday - 4pm
    GMT - Tuesday - 8pm
    SGT - Wednesday - 4am

    War #6
    No DTW/DTS

    Duration: 60 Minutes
    Type: Random
    KO: 5 to 15 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Tuesday - 7pm
    EDT - Tuesday - 10pm
    GMT - Wednesday - 2am
    SGT - Wednesday - 10am

    WEDNESDAY

    War #7
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 - 13 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Wednesday - 6am
    EDT - Wednesday - 9am
    GMT - Wednesday - 1pm
    SGT - Wednesday - 9pm

    War #8
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 - 13 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Wednesday - 1pm
    EDT - Wednesday - 4pm
    GMT - Wednesday - 8pm
    SGT - Thursday - 4am

    War #9
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 - 13 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Wednesday - 7pm
    EDT - Wednesday - 10pm
    GMT - Thursday - 2am
    SGT - Thursday - 10am

    THURSDAY

    War #10
    No DTW/DTS

    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Thursday - 12am
    EDT - Thursday - 3am
    GMT - Thursday - 7am
    SGT - Thursday - 3pm

    War #11
    No DTW/DTS

    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Thursday - 1pm
    EDT - Thursday - 4pm
    GMT - Thursday - 8pm
    SGT - Friday - 4am

    War #12
    No DTW/DTS

    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Thursday - 7pm
    EDT - Thursday - 10pm
    GMT - Friday - 2am
    SGT - Friday - 10am

    FRIDAY

    War #13
    Duration: 60 Minutes
    Type: Random
    KO: 5 to 15 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Friday - 6am
    EDT - Friday - 9am
    GMT - Friday - 1pm
    SGT - Friday - 9pm

    War #14
    Duration: 60 Minutes
    Type: Random
    KO: 5 to 15 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Friday - 1pm
    EDT - Friday - 4pm
    GMT - Friday - 8pm
    SGT - Saturday - 4am

    War #15
    Duration: 60 Minutes
    Type: Random
    KO: 5 to 15 minutes
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Friday - 7pm
    EDT - Friday - 10pm
    GMT - Saturday - 2am
    SGT - Saturday - 10am

    SATURDAY

    War #16
    No DTW/DTS

    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 9 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Saturday - 12am
    EDT - Saturday - 3am
    GMT - Saturday - 7am
    SGT - Saturday - 3pm

    War #17
    No DTW/DTS

    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 9 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Saturday - 1pm
    EDT - Saturday - 4pm
    GMT - Saturday - 8pm
    SGT - Sunday - 4am

    War #18
    No DTW/DTS

    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 9 minutes
    Health Crystals: 1
    Hit Restrictions: OFF
    Roster Size: 11
    PDT - Saturday - 7pm
    EDT - Saturday - 10pm
    GMT - Sunday - 2am
    SGT - Sunday - 10am

    SUNDAY

    War #19
    Duration: 60 Minutes
    Type: Classic
    KO: 10
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Sunday - 6am
    EDT - Sunday - 9am
    GMT - Sunday - 1pm
    SGT - Sunday -9pm

    War #20
    Duration: 60 Minutes
    Type: Classic
    KO: 10
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Sunday - 1pm
    EDT - Sunday - 4pm
    GMT - Sunday - 8pm
    SGT - Monday - 4am

    War #21
    Duration: 60 Minutes
    Type: Classic
    KO: 10
    Health Crystals: 1
    Hit Restrictions: ON
    Roster Size: 11
    PDT - Sunday - 7pm
    EDT - Sunday - 10pm
    GMT - Monday - 2am
    SGT - Monday - 10am

    Note: In case of any discrepancy between the schedule here and the in-game schedule, the in-game one shall be deemed correct.
     
  2. Nice devs! No dtw/dts should be a nice new twist
     
  3. Woohoo, you devs have finally done it !!! You listened, watch this change the whole affect of wars now :)
     
  4. rock on devs I love you! No dtw/dts!!!
     
  5. Ugh more 5-15m ko
     
  6. Again only 11 man wars
     
  7. SH's gonna be crying about it 
     
  8. Wait does that mean PS with 0 cash out can always be hit or no??
     
  9. Novody, no DTW and DTS, means 500k cs player also can hit till 20m cs player. While, 20m cs playerd can also hit 500k cs player.
     
  10. Yay! And noooo 5-15m random ko sucks.
     
  11. looks somebody crying to devs again!!!
    when season 3 weeks 1-5, those LB + sh crying to devs they got too many no match up, devs change the hit ratio for match up the help those clans.
    when all-sh clan screw those LB + sh, devs now going to close dtw/dts.
    Great job, devs. LB + SH always the best.
     
  12. What does hit restriction mean? Is it dts/dtw?
     
  13. You're correct, and the post has been updated.
     
  14. This exact DTS/DTW ON/OFF junk happened during the last chaos wars. It didn't fix a damn thing. You will still pay great for little crap builds and little crap builds will pay you... crap. STILL not worth wasting your time. ️
     
  15. Exactly. May have worked in S1 when SH did not have crazy BFE/BFA but will not help now. It will just guarantee the smaller SH can scout bomb you to 0. Honestly, do ya'll even play the game???
     
  16. Great! A step in the right direction, however, how is this fixing the fact that only very large and very small builds will be welcome to war in most clans? Mids are the most available builds in the game yet most cant war because there is no place for them. You need to fix this before anything else. It's kingdoms at war and the bulk of all towered players aren't able to war. Quandary? I think so. The most populous group in the game are relegated to burning seals and xtals to make up ground to be huge(or nearly huge) empty builds with no bfa(see my profile), or stay small as sh, not ever growing except BFA, which is against the "spirit of the game." In the past devs have said they want to encourage growth, yet there is no incentive to grow. That needs put back in the game somehow. I'm not sure I have any solution to that problem, however, I can definitely point out that the system is broken. The community has offered their suggestions, and I'm sure each comes with it's own set of pros and cons. But, what this EE war system needs is more people warring. The reasons they don't are listed above. Who wants to be the bane of existence? Who wants to be the reason the lost war? No one. So why even try to war when no one wants you. Mids = KaW's red-headed, step-children.
     
  17. 11 person roster sucks!!! At least 16 to 20
     
  18. Yea know lb can hit even more of roster and we all fail on them great job catering to lb as usual
     
  19. Im looking forwards to this, assassinating those little SH is gonna be fun 

    Now just please please bigger rosters  11ppl is killing the wars and clan loyalty
     
  20. Today and everyday forward marks the end to the SH