Hello Forums, its been years (a different account) since ive posted last, but here I am Battle Information addition So i was thinking after a number of steals and attacks on the BL and WC, i wonder how much are these suckers losing from my hits. Because everyone knows, ( at least those who've hit other kingdoms ) that you make more / less money depending on the amount of money that the opposing kingdom has. This is extremely evident in steals, for instance when i hit BL my steals range from 5-15million (this is hitting Good Reward range only) The Proposition Basically people know that when you strip, they lose.... Oh so much gold But no one really knows how much. I was think that if the devs could add a separate line of code to display what the attacked actually looses. I think this would encourage PvP and Farming (I would lurk on WC and hit to see who looses the most and just farm em) This would also make stripping so much rewarding, knowing how much you made the person lose. My second preposition, although less "refined" is that we could add a small percentage chance of "scouting" the enemies gold (something along the lines of BoB the wandering villager or less) So there ya go forums, feel free to troll and what not. Sure there could be some cons, but suggest those cons and way to fix em
No because then people will know how much gold you have out and wether you have banked most of it or not.. No one would ever be able to play dead and bank during a strip.. Plus there is a formula you can apply to approximate how much you have taken on a strip.. Being able to calculate how much your target has out just by tapping them would ruin pvp
Yeah dirty, i was thinking something along those lines, would ruin pvp but make farming more fun. What is the equation you were talking about?