Special Abilities

Discussion in 'Ideas + Feature Requests' started by l_Shad_I, Mar 28, 2014.

  1. Special Abilities

    This idea just popped into my head, and I thought it was interesting and deserved some feedback. Bare with me on this.

    What are they?

    Special abilities are a new thing that can be bought. They have different durations, and the longer the duration the more expensive buying one is. You can only have ONE special ability equipped at a time. The section for special abilities would be under spells on someone's profile.


    What do they do?

    Special abilities are buyable abilities that will increase certain things, based upon which ability is bought. Some possible abilities include:

    - Plunder Increasing Ability: This ability would increase every plunder hit by 10% (subject to change). It would work both in PVP and EBs, but not wars.

    - Aqua/Inferno Rarity Decreasing Ability: This ability would increase the chance of inferno and aqua drops from EBs that drop them.

    - Aqua/Inferno Amount Increasing Ability: This ability would increase the amount of aqua or inferno dropped from EBs. NOTE: It does not increase the chance of getting it, only amount.

    - Equipment Rarity Decreasing Ability: This ability increases the chance of getting an equipment drop.

    - Potion Increasing Ability: This ability increases the amount of potions dropped from EBs.



    Keep thinking of more ability ideas!

    How long would they last?

    There would e multiple options as to how long these abilities would last.

    Plunder Increasing Ability -

    6 Hours: 4 Billion
    12 Hours: 8 Billion
    24 Hours: 15 Billion

    Aqua/Inferno Rarity Decreasing Ability-

    6 Hours: 6 Billion
    12 Hours: 12 Billion
    24 Hours: 23 Billion

    Aqua/Inferno Amount Increasing Ability:

    6 Hours: 6 Billion
    12 Hours: 12 Billion
    24 Hours: 23 Billion

    Equipment Rarity Decreasing Ability:

    6 Hours: 8 Billion
    12 Hours: 16 Billion
    24 Hours: 30 Billion

    Potion Increasing Ability:

    6 Hours: 3 Billion
    12 Hours: 6 Billion
    24 Hours: 11 Billion


    Prices are also SUBJECT TO CHANGE.

    Only ONE ability can be equipped at a time.




    So, give me some feedback!
     
  2. No support
     
  3. No support on the plunder increasing ability. You want increased plunder, go do some EE. The others are interesting ideas, but also no support to them. Increasing equipment drop rates and aqua and inferno drop rates/amounts is unfair to players who have spent countless hours collecting the equipment and enchanting it.
     
  4. I get your ideas but if this was implemented in game the devs would most likely require nobility for these abilities.
     
  5. You could have a special ability attached to banners.
     
  6. No support especially for increased plunder increase. You don't do pvp for the money you do it cuz you enjoy it