I am not sure if this has been mentioned yet if it has i apologise in advance. I have noticed recenly a large amount of inactive clans. The reason i believe is because every time a small stat player has a disagreement with his clan they go out and start a clan. They keep the clan for a few weeks or months then get bored or frustrated because it wont grow and they quit .ultimatly leaving everyone in the clan in a helpless state. Yes there is admin but if and when they leave provided they dont quit first the clqn is left helpless thus going inactive. Why cant there be a time limit or size limit before one can purchase a clan? by time i mean a player has to have veen playing kaw for a specific amount of time before they become eligable to start a clan. This would 1 give them time to learn how to play and 2 give them time to grow i believe this will ultimatly make the kaw better for everyone. Thoughts please troll away
I like it but a better idea is that once owner does not log in for so long owner is switched automaticly to admin or clan does a vote and winger gets it
Raising cost requiring a certain time actively playing would be nice to cut the 50+ new clans every few days
The reason this idea can't work is because many clan owners that are small use nobs to purchase their clans. It would be bas business if ata set up a system that caused players to forfeit something they spent cash on. Sort of like if crystals left your account if not used in a certain time limit. It would piss off a person that spent money to buy them
Give the nobs to the owner when the clan is disbanded. I actually started a list of dead clans that was pretty impressive.