Imaginative Ideas and Suggestions

Discussion in 'Ideas + Feature Requests' started by SWEET-N-SEXY-SAGE, Feb 18, 2014.

  1. Imaginative Ideas for our totally brilliant Kaw developers

    Alrhough i have several, most of which will impact eachother or run together, i have sorted them into three sections, which i will only burden myself to call A,B and C

    Therefore here is A:
    But first a note of gratitude n praise to our devs for what they have already accomplished for usty devs
    Perhaps extra boons to large players would be good incentives to spend more real money on the game and each suggestion would insue more spent on kaw, if put into the game.

    First and obviously in my opinion, deserved, is the renewal of our quests at a certain point of growth, be it at a determined CS or attack/spy size: but again enable the monster kawers to attain xtals n nobs via quests. This will encourage players to reach that size n be an incentive to buy xtals/ seals, the fastest way to grow in the game, and it may encourage bigger players to endure their kaw addiction thay much longer.

    B: Another idea, which of course, would be more work for out fabulous developers, would be an attack only build, something that could tear down towers, like perhaps a catapault, from the olden days. Of course it would be super expensive, thus encouraging more xtals/seals, details of this would be an interesting mission for the devs too, perhaps only those with attack builds could get through to the tower builds, thus encouraging many to build the attack only builds, leaving the tower defense in tact to those without the attack builds. Please consider these suggestions devs, im sure it would enrich our kaw lives

    C: The last idea, will not only be the biggest n perhaps most difficult for our Kaw developers, but also the most rewarding n will be the doorway enabling more kaw growth, which i know our developers plan anyway
    immagine a giant gaunlet!, not an eb, but a personal battle each aspiring kaw player must go thru alone to get the probable awards gained thru it, n the dangerous passage leading to new lands, which will become available to only those that can fight their way thru battling several monsters to attain. Im thinking a brief virtual reality here would make it a massive n greatly coveted accomplishment n perhaps the attack only build to go onto the new lands it leads to: of course the skull in the upper right corner would be the optimal location for it, perhaps it becomes a dark tunnel that flashes with virtual reality scenes as each voyager passes thru the gaunlet, hoping to defeat one monster after another to reach the opening at the other end, where lush, vertile lands n rewards await the winners, n perhaps the first of 25 lands is free to the winners. I could write a book on this, but id never get my ideas posted, so devs please use your imagination to see the potentional of these ideasthanks so much devs
     
  2. Just omagine the glimpses of virtual reality, your avaar would be equipped with the weapons you had equipped during your fight n perhaps, if the developers cpuld, we could choose a gender as well
     
  3. Because i had some confused pms, i want to clarify that the attack builds mentioned above are builds that are attack only, like SDTs are sdef only, and any build type could buy them