Make this short and sweet when u assassante ur assassins should be able to plunder the bodies for small loot portion maybe like 40m or something.Anyway just a idea all tho it would make assassnating players and ebs more intereseting
^ He meant overall, I assume. No support. Every action has it's purpose. Attacking = large plunder gain for you and loss for enemy, larger troops loss. Stealing = stealthy hits, lower gold gain for you and loss for enemy, sustained hitting until the enemies troops are low enough (depending on enemies build mechanics). Assassinating = killing off both spies and troops, no gold gain as it already has the multiple bar kills and on top has stealth. Scouting = finding an enemies regen time, scout bombing to 0 a players spies (generally to be able to find the enemies regen time). Don't modify them. They don't need to change.
Assassination actions kill spies, troops and burn pots.. Even fail assassinations are a useful situational tactic.. It's already and extremely useful action.. No support