I have an idea for a war system where the objective is to take down a wall. How this would work is first you would have to pinned All Kingdoms in rival clan then you have access to hit a high HP wall. pin a rival clan member wake up you can no.longer hit the wall. Once you clan infiltrates the wall you win top players in winning clan can recieve special drops the rest will get gold bars and mith
I would suggest you would have to get past the defence wall first and then you could plunder off the other team until the defence wall regens.
But before you are even able to hit the wall every single person on the opposing team has to be dtw. That sounds pretty interesting. Of course a clan of hansels will be at a huge disadvantage.