My thoughts, thought i would share. 1. Max ally plunder : when you are plunder capped it should end in 000 ( e.g 47,563,000 ) Removes some confusion this game is filled with. 2. Potions : When buying and selling potions you should be able to type a custom amount and the price adjusts acordingly, Removing unnessarcy clunkyness. 3. Scouting : When you scout a player for the first time, there build should be posted to you're news feed in the battle section. 4. Bonuses : With equipment, clan, mith and permanent bonuses to youre attack / defense, The total attack/defense of a player should be next to the players build strength eg Troops 100/1300 Strength 28,000,000 ( Total 78,000,000) 5. Exploration : When you reach land 15 in hl you unlock hf, (the 15th land costing 80b) at this point in a players "career" they are probably using a mix of t4 and t5. with hf only offering t6, seems pointless adding the option of progression at a much higher cost in comparason to ll to hl, im suggesting that t4 and t5 becomes available for the first 10 lands in hf, to allow for faster growth, as the curve of cost increases dramasticly as progresion reaches 15-20 lands built in hf.
6. Add a " repeat action " button in wars as it becomes quite tedious. 7. Chat : Most importantly add (or replace ally chat) another chat room for ally selling, volleying, hires and clan ads. So world chat can actually be used for what it was ment for, i do miss wc before clans were created. Thanks for reading, still wondering if that all made sense lol!
No. 7 should also have an exclusive clan chat for owners and admins and the owner can add and drop members from it (credit to someone else but can't remember their name..)
I think there needs to be an "unload all" button for ebs too. I dont even want to think about all the ppl out there who are kawing and driving.