Alter of Carnage

Discussion in 'Ideas + Feature Requests' started by TheDarkCrucible, Dec 20, 2013.

  1. Kaw idea:
    "many memories ago the lands were torn by war, greed and power. Many perished in the quest of gaining absolute might. But as time went on war ceased and many turned there blades to greater threats and forgot the way of old, few sought to preserve the ways of those times. As all seem lost they brought forth a final hope in which was named the Alter of Carnage which symbols glew rewarding those who maintained its power and the old ways. Bringing the rebirth of a new age in the lands...

    Alter of Carnage would be a perm item that gives no state boosts but at the end of each day gives the player a special item for attacks that can only be gained through this alter. You gain special item for successfully attacking a player (not eb) each hit will gain u a free special item of a max of 3 each player. (other words you can hit a player 3 times anymore on same player wont add to the alter.) Encouraging Pvp without encourahing farming. Not best but its a minor step towards encouraging more pvp
     
  2. I think it sounds pretty good.
     
  3. tyvm, I've seen alot of people requesting a focus on PvP I think this would be a small step towards that :)
     
  4. That's a good idea :)
     
  5. any idea which encourages limited battle list attacks is a decent one.
     
  6. I think a good way of promoting this would be to release an eb, whose item phase will require a certain number of items which could only be obtained from this Alter. Of course they could choose whether or not to tell us how many are needed when they release the eb, or they could just let us figure it out :/