xtal idea

Discussion in 'Ideas + Feature Requests' started by High_five_ghost, Dec 3, 2013.

  1. Ok for those that have seen when u get xtals thier two colers green and blue right but they count as one full xtal which is useless when u have full troop no spies so my idea that when u use an xtal it would ask blue xtal ( regens spies )or green xtal ( regens troops ) this would save xtals cuz it would only regen one bar not both now if both bars are empty then a 3rd option to use the xtals like normal let me know what u think would this be a good idea or a bad idea?
     
  2. I had trouble understanding what you wrote, could you maybe right it in English next time?
     
  3. seems the other one is speechless, however i like the idea but devs have to make money, so maybe 3 different crystals, one for spies, one for troops and the one we have already: both
     
  4. This is an interesting idea.
     
  5. I think I saw another thread like this .. It would be an interesting idea for both wars and ebs .
    Wars would let you space out xtal use and make things more interesting, would there be limits on Xtal for example one for each bar or perhaps one original xtal ?
    In ebs it would make several of the more frustrating ebs less irksome for example new growth and DS large atk only bars would be less wasteful to xtal on .
    Nice idea hope the devs can work with this .
     
  6. I seen a post bout 3 diffrent xtals never thought of that :) but then what color would it be?
     
  7. i posted the same idea b4 , earlier than u :p but anyway i support if it comes true :)
     
  8. Im gonna twerk this idea abit ( not that kinda twerking) and make a updated forum for this be sure to keep an eye out for that