Spy Plunder

Discussion in 'Ideas + Feature Requests' started by MaxRansom, Nov 29, 2013.

  1. Went down, got it, that is not this discussion. Please rant and rage on a different thread.

    The risk reward of spy is that you only get paid if the EB is successful. Since the reward has been reduced them risk should be equally reduced.

    Possible solution guarantee spy plunder even if EB fails. There needs to be a reasonable solution to the risk reward imbalance.
     
  2. There is always steal ;)
    And spies have higher mp and always a troop building, so actually they do get a lot of money in a eb even if it fails
     
  3. Interesting but how would it work?
     
  4. In the instance where there is no steal bar assinate/scouts could make say 1/3 (or something) the max plunder and down
    Similar to attacks the lower the troop count the lower money you make
     
  5.  for kaw_admin