Hello Devs, So season 2 is finally over with a lot of bumps in the road along the way. Anyways I'm sure there is several of these out there but didn't see one so here goes. 1. Change from 26-29 to 15 vs 15. No reason to give a 3 person advantage to any team also with 15 vs 15 should be able to get more clans involved rather its splitting up some the power houses already created which in terms make matching easier. 2. The 1 hour wars were a hit so I think they should stick around like they were during the week but with one change. You have it completely backwards in terms of advantage and random. Two hour wars should be random/advantage and 1 hour wars should be static timed allowing less turtling. set the static time at lets say 8 mins then keep 2 hr wars random/advantage 10-15 hell of a lot easier on those that have to track and would be appreciated. 3. Guild hansels oh yes the worse thing you allowed but lots use them so you allowed it to change the way wars are done. Take guilds out of the highlands no reason anyone should be able to get hlbc as fast as a guild hansel can make them earn it some. You don't allow any other T3 builds in HL's so why the guilds. This would fix the whole plunder problem somewhat and would change things make the wars better in my opinion. 4. Hit Ratio I have to say was a complete joke unless you work on this with LB players. In my opinion scrap this crap now and forget you ever tried it as you only destroyed something good you had going. Many clans that were in the top tier died, merced, changed to gh's , or just quit warring all together causing your matching system to get even worse. These are things I believe will help in the future for Season 3 I've done these wars since they started actually enjoyed them till recently. To all those in the future wish you the best and happy Kawing. BiGGY