So, you realized how bad you messed up, thank you devs. Also, what's this new war system. :0 Jake DIA
The devs just earned 4/5 stars in the AppStore instead of 3/5. Once they start listening to the public and basing their updates on what we need and don't need changing, people's attitudes will start to change and app ratings will begin to increase again. The things I feel that need changing as of now are; 1. Guild hansels in Estoc Wars. 2. Upgrade your servers slightly to help with lag during wars (yes you have already improved your hardware but it's not quite there yet). 3. Encourage PvP again. There is lots of ways to do this (ask the KaWmunity and they will put forward lots of ways). 4. Decrease the price of t5 buildings by a little hit. If you look at the price it takes to fully upgrade a t1/t2/t3/t4 building, the jump from t4->t5 is ridiculous. No matter what anyone says. (2m for a full t1 building, 7m for a full t2 building, 1.1b for a full t3 building, 27b for a full t4 building, 182b for a full t5 building.
If you are going to include BFA into plunder calculations, you need to include ALL factors. Strength from buildings, BFA, BFE AND pots. Don't have it vary so drastically either. There still needs to be a baseline tied to the attackers kingdom. Also it should cover the price of the attack pots you need to use if you hit someone roughly your own size, so pots need to be a large factor to prevent people from farming inactive kingdoms so much. In addition, guild hansels and equipment are horribly unbalanced in general, not just in EE. Something needs to be done to make it worth it to upgrade to those players. Maybe (and just throwing this one out there) make it so where BFA, BFE, and pots can only increase your total strength a certain factor based on strength from buildings? I wouldn't know what that factor would be, because I don't have the info on how much bonus the leader board people have. Don't penalize the leader board players, just find some way to force the people that stay low stats to upgrade to stronger buildings. Finally, and last but not least: Quit trying to force all players into EE. Quit lowering drop rates on EBs for people that don't do EE. I know EE is your new baby, but not everyone wants to do it. I'm fine with the Red Paladin equipment being a little more powerful than EB equipment. The equipment should be the main lure, not that it puts you at a huge disadvantage in other was if you don't.
Just get rid of Gh in ee wars all together problem solved. Or if they are going to stay overpowered let me know now so I can recruit 40 of them thanks
1. I would like to see system wars brought back! 2. EE wars limit clans participation in my opinion it should be clan vrs clan. You should be able to sign the entire clan up and a match should be made EVERY TIME. From too to bottom odd bottom man out. You sign your clan up you should be ready to war. Tiered of hearing it is an unfair match up ! SIGN UP AND SHUT UP ... WAR 3. Dedicated KAW players are negatively impacted by changes to game and I would like to see this change There is no longer clan dedication due to equipment / inferno / aqua ... People stay in the game to talk with friends AND build strong and max gold ... It has turned into a game of friendly hide and seek .. Hits from battle list should earn double gold .. PROMOTE WAR !!! Just my random beer rant ...
Plunder during pvp is fine and has been fine. If you are small and attack someone who is big you get paid more. Simple as that. Bfe is earned. If you want to evenly match as far as bfe then you need to earn yourself some bfe just like all the others who wanted that advantage. An example of fairness in bfe is raw stats. For instance If you make your build bigger than mine then you are being unfair. No? Well then why if I get my equipment im being unfair by having better bfe than you? Also as a guild hansel I have low cs. I have a hard time hitting larger players and higher teir epic battles. So I earned some bfe by putting my time and money into the game so I can do those things. There is no guild hansel exploit. We are small and game mechanics say if your small and hit high tier ebs you earn more. Same goes for bigger players. Also if you have huge raw stats that is at full troops. At half or under half you need to know your raw stats have been reduced by half or more than half. Making it easier for a guild hansel to successfully perform actions against you. And there is an easy way to counter this so called "exploit" which may I add has been part of the game since its creation. That counter is known as static defense. Which you can get by earning bfe earning bfa and buying towers. There is no exploit. Just know that the more you put into the game the more you will get out of it. Meaning go earn some bfe by doing the epic battles. Yea its not an exploit because you can also get bfe just gotta do like everyone else and earn it. Same goes for bfa. Same goes for raw stats. Same goes for plunder. Same goes for warring. In kaw we are all equal and can all do the same things. Dont complain because you arent doing what others are doing. You have the same options as everyone else so there is no way to exploit something if everyone can do it. Ill end this by saying it takes time and patience to become great and you should also know that if you keep doing what your doing your going to keep getting what your getting.
Kaw admin The plunder mech needs just a small tweak Incorporate BFE and BFA into your already used building strength calculation Just eliminate guilds in the highlands - they shouldn't be there anyway - I can't build a stable up there or an aviary, why can I put a starter guild up there? 300bill to unlock a land and you put up a 1bill fully complete guild Problem with guilds mostly solved
Killawolf, you do realize that if all players on kaw will think and play that way, EE would be just a dwarf vs dwarf war? Simply becouse at the moment BFE and GH are OP. Yeah, you can answer with "i earned my BFE etc etc". The rest of kaw earned their BFA and CS too. Stop thinking only by a strict personal point of view, please. Even Devs now understand that they messed up badly the plunder maths trying to fix it. It's very ironic....
@killawolf - you are actually talking a nonsense. Once you say every player is equal and have equal options. In the next line you say new players can't war because they need to grow first and get equipment. You can't let new players without fun or we end up only with veterans here. @kaymens - i believe the type of build and on which land it is build should not effect much the possible outcome in wars. Everyone should build whatever they want, more different builds more possible strategies.
It's nice to see the strong opposition to your changes to plunder were heard and the changes reverted. I agree with most here that the unfair advantage created by GH in EE wars needs to be addressed before the season kicks off. kudos to ATA for listening.
You will never please everyone. Good decision to revert back - you cannot move the goalposts that much half way through the game. Carry on with the tweaks, I think everyone would rather wait and war season 2 with a structure that works! Happier players = more clans wanting to war = better game = more revenue for you. Why struggle to get exclusive equipment if you are gona include it in match ups? Thanks for hopefully listening again,
@StreetJumper, i thought it was opposite. Gh are always to blame of everything. It's not their fault you get crap plunder from gh. But i hope it is going to be fixed.